Imagine
Students start with curiosity, strange ideas, and the freedom to explore what could become a game.
Game Design Summer Camp
A bold three-week summer experience where young creators imagine, design, test, and launch original games. No experience necessary. Just a passion for play and a desire to learn.
Students start with curiosity, strange ideas, and the freedom to explore what could become a game.
They prototype, test, revise, and build with support from mentors who keep the process practical and fun.
By the end, campers have something playable, discussable, and worth showing to the people around them.
Camp Playmaker blends analog design, digital creation, collaboration, and presentation into a single three-week arc. Campers move from rough ideas to real mechanics, from sketchbooks to screens, and from personal inspiration to projects they can actually launch.
WEEK 1
July 6-10
Students learn the language of games through paper prototypes, systems thinking, story prompts, and fast playtesting.
WEEK 2
July 13-17
Campers move from concept to screen, shaping levels, interactions, and visual direction inside beginner-friendly tools.
WEEK 3
July 20-24
The final week is about polish, feedback, and sharing a playable build that students can proudly show off.
Campers leave with skills, momentum, and a bigger sense of what they can make next.
Creative confidence built through hands-on making
A stronger understanding of how games actually work
Practice giving feedback, revising, and collaborating
A real project students can share with family and friends
8 questions
Camp Playmaker is a hands-on game design camp where students learn how to create their own games through storytelling, design thinking, collaboration, prototyping, and beginner-friendly digital game development tools.
Camp Playmaker is designed for middle and high school students who enjoy creativity, games, storytelling, art, technology, or just building things. Students do not need prior experience to participate.
No. Camp Playmaker is beginner friendly and designed for students with little or no technical experience.
No. We focus on teaching game creation concepts first. Students use beginner-friendly tools that allow them to build games without advanced programming knowledge.
Not at all. Students interested in drawing, storytelling, world-building, strategy, animation, design, music, and creativity often thrive in the program.
Camp Playmaker is designed primarily for middle school and high school aged students.
That’s completely okay. Many students start with no experience at all. The camp is structured to guide beginners step-by-step through the process.
Most tech camps start students directly on a computer following tutorials. Camp Playmaker starts with imagination, collaboration, and game design fundamentals first. We focus on helping students think like creators, not just software users.
7 questions
Camp Playmaker is structured as a progressive learning experience that moves students from ideas to playable games.
The camp begins with analog game design and gradually introduces digital game development tools in a beginner-friendly way.
We intentionally begin away from screens so students can focus on creativity, gameplay ideas, storytelling, and player experience without being overwhelmed by technology.
Students first learn:
This builds confidence before moving into digital tools.
Week 1 focuses on analog game design and creative development.
Students may:
Weeks 2 and 3 introduce digital game creation using a beginner-friendly game development platform.
Students learn how to:
Yes. One of our core goals is helping students create something interactive and playable by the end of camp.
We use beginner-friendly game development tools that allow students to focus on creativity and game design concepts instead of getting stuck in complicated technical systems.
No. Camp Playmaker balances screen time with collaboration, sketching, planning, discussion, movement, brainstorming, and playtesting activities.
6 questions
Students develop skills in:
Both. Camp Playmaker is designed to be highly engaging while also teaching real creative, technical, and collaborative skills.
Students should be comfortable with basic reading and following instructions independently. They do not need advanced technical skills, but self-direction and curiosity help students succeed.
Students who enjoy creating, experimenting, imagining, building, or exploring ideas tend to thrive.
Students experience both independent creation and collaborative activities throughout camp.
Some activities may include friendly competitions, challenges, or playtesting sessions to keep students engaged and motivated.
4 questions
We will provide laptops for the students to use.
Very little. Students only need basic familiarity with using a computer and a willingness to learn.
No, although students who enjoy games often connect naturally with the material.
That’s perfectly fine. Camp Playmaker values creativity just as much as technology.
3 questions
Camp days include a mix of:
Yes. Students have scheduled lunch, snack, restroom, and transition breaks throughout the day.
The camp is designed around active creation, experimentation, and interaction. Students are consistently building, testing, discussing, and improving ideas rather than passively watching lessons.
4 questions
Students leave with:
Our goal is to help students shift from simply consuming games to realizing they can create games and interactive experiences themselves.
The skills students practice (creativity, design thinking, communication, collaboration, and digital literacy) are valuable across many future creative and technology-related fields.
Yes. We plan opportunities for students to share, demonstrate, or showcase what they’ve worked on during camp.
7 questions
We’ll provide a recommended materials and preparation list before camp begins.
Students should wear comfortable clothing appropriate for a creative, active learning environment.
Yes, we will provide lunch and light snack options for each day of the camp. However, some parents may choose to have their child bring their own lunch and snacks, and that is perfectly acceptable. Please notify us if there are any food allergies.
Yes. Students can attend a single week. Each week has its own focus, though the full three-week experience gives students the strongest path from idea to playable game.
Camp Playmaker is hosted at Do Greater Charlotte, 2400 Greenland Ave., Charlotte, NC 28208.
This year, registration for Camp Playmaker is handled through Luma.com. You can register online at: https://luma.com/campplaymaker
We're happy to help. Reach out through our contact page or registration platform and we’ll gladly answer additional questions.